Did 3D Graphics ruin videogames?
There was an article recently by Luis Villazon called, “Why adding 3D graphics to games was a bad idea.” I feel like in general the article is really more about how he prefers 2D graphics aesthetically more compared to 3D ones. Which is perfectly fine and all, I mean we’ve sort of mastered and completely understand how to make things look good in two dimensions, and how to convey certain ideas through two dimensional representations. 3D on the other hand is very young in comparison, so especially in the early steps into 3D gaming it was more trial and error in how best to represent things, and best to convey things to the player.