Halo: ODST
Michael Moore
October 19, 2009
videogames
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Tags: Bungie, Halo, Halo ODST, interactive narrative, Microsoft, narrative, ODST, videogame narrative, videogames, xbox, xbox 360
I picked up Halo: ODST (which I now read in my head as “Ah-dst,”) a little over a week ago mostly to check out for the story stuff in the game. The story stuff is really interesting, since there are essentially two parts to it.
In the game you are playing as a lone special forces type trooper, who has been unconscious for a few hours after getting dropped into a urban warzone. As you make your way through the city you find items that give you flashbacks to what the rest of your team was doing while you were … Continue Reading